Rendering tutorial for mottled light and shadow

2020-07-02 Other Industries 6814 27 136

杨晓

China · Maternal&Infant Children

Rendering tutorial for mottled light and shadow

2020-07-02 Other Industries 6814 27 136

杨晓

China · Maternal&Infant Children

I shared my experience with the pictures I made a few days ago and made common progress.

keyshot,ps,

The old rule is to first put on the finished product map, and the rendering mode is indoor.

keyshot,ps,

First set up a scene in the rhinoceros

keyshot,ps,

2. The plane above the shadow. Determine the camera position, add the area light material given by the plane, and remove the visible reflection to avoid the generation of highlighted highlights. Apply to the back of the geometry to cancel the reduction in computation. Switch the light of the environment hdr to black, and move the light surface of the area to confirm the light and shadow position.

keyshot,ps,

3. Display the upper face, connect the material diagram according to the right link mode, and remove horizontal and vertical repetitions. The position of the hole is png. The picture is only black but not white!! Focus

keyshot,ps,

4. Remove the locking aspect ratio, which is convenient for us to adjust the light size. Moving the texture can move and rotate the position of the texture.

keyshot,ps,

5. Add a second hole and pay attention to the connection sequence of the material drawing. Similarly, horizontal and vertical repetitions are removed, and the locking aspect ratio is removed. Move the texture and adjust the aspect ratio to achieve the ideal position.

keyshot,ps,

6. Same as above, you can superimpose countless holes and pay attention to the connection sequence of the material diagram.

keyshot,ps,

7. Back to the camera angle of view, you can continue to adjust the position of any light you are not satisfied. Highlight the product now.

keyshot,ps,

8. Highlight in hdr

keyshot,ps,

9. Add a shadow to the top of the lid.

keyshot,ps,

10. Rendering the plot

keyshot,ps,

11. The last step is to adjust the contrast of the picture, increase the light spot, and add white soft light to the bright part of the cup height.

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留言板 (27)

孔乙己 2022-01-04
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Great God, can we make friends

杨晓作者 2022-01-07
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Welcome, welcome
我也说一句
沼泽 2021-12-31
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Why use white pictures as the source alpha? I don't understand

杨晓作者 2021-12-31
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Black and white do not penetrate the bottom white and then add holes in black so that light can penetrate through.
沼泽 2022-01-12
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Okay, thank you
我也说一句
花瑾 2021-12-27
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Bodhisattva!! Such a detailed tutorial

Hanana 2021-02-04
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Bodhisattva!!!

Tofu 2020-12-04
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I thought it was necessary to produce colored mottled light and shadow on the keyshot. I have also studied it, but it is also very good. If the top is not so troublesome, you can use a stain tool to make hollowing out.

杨晓作者 2020-12-04
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Well, I 've tried chromatic aberration and can also make orange and blue edges. I can try it out.
我也说一句
^~^ 2020-08-12
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The backhand is a compliment. This is the first time I have seen this kind of boss in the general image. I dedicate my experience to everyone completely and selflessly. the most important thing is to be able to understand

杨晓作者 2020-08-13
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Thank you
我也说一句
旸谷 2020-08-10
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This is amazing! Such an enthusiastic boss can not be found

杨晓作者 2020-08-10
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Thank you
我也说一句
做产品不如喂猪 2020-07-29
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I learned, hey hey

却旦旦 2020-07-04
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Boss

杨晓作者 2020-07-04
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Hey, hey
我也说一句
爱新觉罗永和 2020-07-03
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There are few bosses as good as you to share.

杨晓作者 2020-07-03
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common progress is still learning
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急纳答数 2020-07-03
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This is dry goods, learned!

叮叮当 2020-07-02
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Very meticulous ~ learned

杨晓作者 2020-07-03
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Progress Together
O(∩_∩)O
我也说一句
On The Floor 2020-07-02
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Call the boss!

杨晓作者 2020-07-03
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我也说一句
熊出没 2020-07-02
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Great

杨晓作者 2020-07-02
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Progress Together
我也说一句
木子士心 2020-07-02
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Children who love sharing are generally not too bad

杨晓作者 2020-07-02
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Thank you
我也说一句

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