From here, from where to go...
The ultra-long-cycle art bowl design has finally come to an end, and the quality of the rendered pictures is uneven, which is a testimony of learning.
Alas, I also think rendering is quite difficult. The teacher who watched the course on the Internet a few days ago probably adjusted it this way. I think the effect is not bad (keyshot rendering): ceramic material-white ceramic (white ceramic), environment-dosch apartment (warm color apartment) saturation is adjusted below 10%, lighting-customization-check refinement shadow-ray bounce 20-check global lighting-caustics line can also be checked-indoor mode is selected, image-Photography-Check Denoising-Adjust curve, color, dark angle, etc. as needed
Beautiful
Can you tell me how the ceramic texture is rendered
OK
Great!
Go look at Laufen's picture
The details are still quite good.