The full name of RC is radio control, so in a sense, as long as it is a radio control model, it can be called RC. RC includes car models, ship models, and aircraft models. RC car models have the same mechanical principles as real cars, similar structure and handling characteristics, and amazing speed and posture that make super sports cars feel inferior! The main difference between hundreds of RC and tens of thousands of RC lies in: ① different groups of people; ② different materials and precision of parts; ③ high and low performance of electronic equipment; ④ rationality of frame structure and different simulation degree. I mainly play 1:10 RC drift. Therefore, I 'd like to tell you about drift (the reason why I don't play with real cars: it's too dangerous to play with one). The following pictures and texts are explained slowly
Drift is actually a "controlled slip". Car skidding means loss of control for most people. The same is true for drift. If you cannot "control the slip", you cannot make a beautiful drift. When drifting and cornering, the front wheels can always maintain the reverse direction. Rear-drive vehicles are born with the characteristics of "oversteer", that is, rear-drive vehicles can make the action of "running faster than the front of the car", thus having the characteristics of "natural tail flick. So there is the product of "anti-tire.
The anti-tire RC drift car is not a "rear drive" in the strict sense, but a "simulated rear drive" four-wheel drive system.
Simulation tire disassembly diagram
Dismantling Diagram of Simulation Suspension
Power system
The principle of anti-tire is to change the transmission ratio of the front and rear wheels by changing the transmission teeth on the car, so that the speed of the rear wheels is higher than that of the front wheels. For example, the motor drives the front wheel to make one turn and the rear wheel to make 1.5 turns. Then the "anti-tire ratio" of this car is 1.5. The rear wheels turn faster than the front wheels, so that the rear of the car will actively slip and force the front wheels to reverse the direction to maintain the body's slip angle, such a perfect anti-tire drift is made. The greater the anti-tire ratio, the more "oversteer". The smaller the anti-tire ratio, the less obvious the "oversteer" characteristic. Therefore, the anti-tire drift car has one advantage that it can choose the appropriate anti-tire ratio according to its own operating requirements.
The product is equipped with a transparent car shell, which can be painted and painted and drawn on the hands of the player.
Official color reference: black, silver, red, yellow
Frame upgrade: carbon fiber chassis and metal op accessories. Official color references are: Black Warrior, Navy Blue, Emperor Purple, British Green
Assembly instruction instruction
Template Parts Assembly and Body Tuning (Model Test)
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Drawing printing, assembly molding, powerful
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