In the first half of 2024, the conceptual design of an OWS headset card pushing cabin body was made. The fun of fingertip card pushing in childhood hid the simplest interactive wisdom-a neat push, the card face was unfolded one after another, and the sense of control and ritual became the inspiration origin for us to design this OWS headset cabin body.
We will add the interactive logic of "push and reach" in the card pushing game to the design of the earphone cabin: there is no need to open the cover complicated, just push the top cover of the cabin lightly with your fingertip, and the earphone will slide out conveniently, simplifying the traditional two-step operation of "opening the cover-taking the earphone" into one step, and supporting one-handed operation in the whole process. Whether it's the rush of carrying a bag with one hand on the commute or the moment when you raise your hand to wear it between offices, this ingenuity extracted from childhood games makes earphone picking and placing both efficient and interesting.
The design is not only the optimization of functions, but also a gentle annotation of daily experience: we transform the fingertip interest in our memory into convenience within reach, so that every time we take and wear headphones, it becomes a light interaction that resonates with life.
The headset is magnetically returned to the cabin. At the moment of sucking back, the cabin replenishes the power of the earphone.
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It's kind of interesting.
This can be
it looks good
The shape is very special