The above is rendered by 3Dmax, and lighting should be similar to other software. The following is personal experience, for reference only, (most cases) for the main display of products, a main light, plus two or three auxiliary light sources. However, this kind of indoor light source should be simulated as much as possible, such as spotlights, ceiling lights, wall lights, etc. in the room. If necessary, the scenery outside the window should also be supplemented with the same light source as much as possible to simulate the illumination outside the window into the room.
In addition to simulating real light sources, to display indoor products, it is still necessary to illuminate the previous main light source and a few auxiliary light sources on the main products to increase the texture. (The auxiliary light source can be set in 3D to illuminate only the product or one of its parts that needs to be illuminated, without affecting the light and shadow of other interior decorations)... Above, I hope it will help you.
Have you ever seen IKEA's retractable mirror (with magnifying function) on the wall? the original intention is to do telescopic, it is easier to magnify and see the details of the face, and it is convenient to squeeze acne. ha ha ha ...
How do you beat these scenes, big brother
In addition to simulating real light sources, to display indoor products, it is still necessary to illuminate the previous main light source and a few auxiliary light sources on the main products to increase the texture. (The auxiliary light source can be set in 3D to illuminate only the product or one of its parts that needs to be illuminated, without affecting the light and shadow of other interior decorations)... Above, I hope it will help you.
The first one is very tasty. If the small mirror is made into a retractable and movable mirror, it is the perfect combination of function and form.
I like the first round design ~
Some renderings are really realistic and have a match with photography.